In a very short time, objects have become essential in the 4D language. Hidden behind a facade of simplicity are powerful concepts and mechanisms. A good understanding of these concepts is indispensable for developers to write efficient code.
Simple, animated slides to explain the different concepts will be available, as well as demos to let you dig in and get your hands dirty. We’ll compare using objects to using traditional variables and tables.
The concepts will be illustrated through practical case studies, from theory to practice.
- Example application source code
- Video recording of the session
Pricing in local currencies
$60 USD - 60€ - £55 GBP - $95 CAD - 600 kr - ¥7300 JPY tax excl.
$99 AUD inc GST - CHF 89 tax inc.
After registering, you will be invoiced for the training in accordance with the appropriate sales conditions.
US Pacific Time (GMT-8) • 08:00 am - 9:20 am (San Jose, San Francisco)
US Central Time (GMT-6) • 10:00 am - 11:20 am (Chicago)
US Eastern Time (GMT-5) • 11:00 am - 12:20 pm (Boston, New-York)
In other time zones:
(GMT+1) • 05:00 pm - 06:20 pm (Munich, Paris, Brussels, Madrid, Roma)
(GMT) • 04:00 pm - 05:20 pm (London, Lisbon)
Argentina Time (GMT-3) • 01:00 pm - 02:20 pm (Buenos Aires)
AEDT (GMT+11) • 03:00 am - 04:20 am (Melbourne)